transformation

#BIF2016 Insights and A-Ha's

Renee Hopkins's picture
Chat Date: 
Thu, Sep 22, 2016

#Innochat is no stranger to the BIF Summit. There've been many pre-Summit, live-Summit, and post-Summit chats. This chat will be a post-Summit discussion of takeaways from BIF2016. This will be another free-form chat! 

At BIF2016, 500 people will gather together in a historic theater to hear 15-minute stories of transformation by 32 people from many different industries and sectors. The speakers tell the story of their creative process, their struggles, and where they're going in the future.

Innovation Insights from #CINONY

Renee Hopkins's picture
Chat Date: 
Thu, Dec 10, 2015

For this chat we will discuss insights I'll share from the Chief Innovation Officer Summit. The event will be next Tuesday and Wednesday in New York, and features speakers from top companies, such as NASA, GE, Samsung, MetLife, and NBCuniversal. Some sepakers are CINOs and some are CEOs or strategy executives.

I'm hoping to find out more about:

Unlock Regulatory Blocks to Business Model Innovation

Renee Hopkins's picture
Chat Date: 
Thu, Dec 03, 2015

After a couple of weeks talking about the positive side of innovation (ideas, opportunities, etc), in this chat we'll talk about a big roadblock to innovation: existing laws and regulations.

Let's Play #Disruptus!

Renee Hopkins's picture
Chat Date: 
Thu, Jun 20, 2013

As usual, last week's World Innovation Forum (see tweets at #wifny) presented a smorgasboard of new ideas on innovation. One that struck me in particular was the focus on the concept of disruption not so much as an academic idea, as it originally appeared in Clayton Christensen's The Innovator's Dilemma, but as a fundamental concept of innovation that we should all master, and master very quickly, if we want to keep up with the rapid pace of change and, well, disruption in this world.

I'll focus two different #innochats on this notion of the evolution of disruption. In the first one we will play online the wonderful new game called Disruptus that was created by Julien Sharp of Funnybone Toys (@JulienSharp). I'll admit, I was prepared to be skeptical when I met Julien in New York the day before the conference for a demonstration of the game, but when she explained how it works, I fell in love with it. She's onto something, for sure!

Innovation Schadenfreude - a different kind of delight in the misery of others

DrewCM's picture
Chat Date: 
Thu, Aug 25, 2011

The unspoken goal of innovation is to delight. In their delight, the user or recipient of the innovation validates the efforts made on their behalf to dispel their problem. For an innovator the joy comes from recognizing pain, suffering, heartache, or confusion and then conceiving of and designing something that takes that misery away.

If necessity is the mother of invention, then necessity can be one mean mommy, because innovation requires a challenge to address, and by its very nature, innovation has misery at its root.

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